acoustic_fp/brg_freq_mesh.py
2025-03-23 20:41:17 -04:00

45 lines
1 KiB
Python

import numpy as np
import matplotlib.pyplot as plt
from matplotlib.widgets import Slider, Button
import random
soundscape = np.empty((1000,1))
for i in range(1000):
soundscape[(i,0)] = -.03*i-60
brgs = np.ones((1,360))
brg_freq = np.matmul(soundscape, brgs)
targ_brg = [60,220]
brg_width = [5, 5]
tonals = [[20,40,100,500, 800], [30,60,200,250,500]] #build our threat object here
tonal_widths = [[2,2,2,2,2], [6,5,4,3,2]] #how diffuse is each tonal
decr = [[.8,.8,.8,.90,.90], [.7,.6,.5,.4,.3]] #sound decrement from ambient
i = 0
while i < 50000:
brg_freq[random.randint(0,999),random.randint(0,359)] = random.randint(-60,-50)
i+=1
for azim,spread,x,y,z in zip(targ_brg,brg_width, tonals, tonal_widths, decr):
brg = azim - spread//2
while brg <= azim + spread//2:
for tone,wide,loud in zip(x,y,z):
freq = tone - wide//2 #strength, but we will need to just
while freq < tone + wide//2: #assign values
brg_freq[(freq,brg)] = -35 #
freq += 1
brg += 1
plt.imshow(brg_freq, origin="lower", aspect=.25)
plt.colorbar()
plt.show()